Today is a time of massive structures, massive markets, and
massive capabilities deployed by businesses and military
powers. We might wonder
about the options that even the most creative designers
are left with to express their interests and ideas. The
issue here is not so much the few either exceptional or
lucky designers who gain a global stage in their particular
field or with a general audience. Nor am I concerned here
with questions of successful marketing of ideas and innovations.
My concern is rather a more diffuse urban landscape of
opportunities for creative work, and, further, the opportunities
for different kinds of creative work to enter domains dominated
by massive actors (e.g. global firms) or systems (e.g.
large infrastructures). The effort, then, is not to describe
design but rather to examine the larger political economy
of design in cities which confront globalization, acceleration,
and unsettlement. I want to tease out this landscape within
which design functions.[i]
How to Narrate the Old and the New
Globalization and digitization are two marking features of the current period.
One effect is the growing importance of process and flows
over final product. This is partly a function of the velocity
with which a "product" can move through different phases making the experience one more of flow than
thing, even though there is a lot of thingness around.
One of my concerns in researching globalization and digitization
has been to recover the materialities underlying much of
the global and the digital and obscured by prevailing notions
that everything is becoming flow.
What I want to emphasize here is that for the digital domain to exist takes much
materiel and, further, that much of the meaning of digitized
images and representations comes from the non-digital world.
Secondly, the globalizing of activities and the growing
importance of global flows are in good part dependent on
a vast network of places, mostly global cities, offshore
production sites, and silicon valleys. These types of sites
are full of fixed (as well as mobile) resources. In brief,
things and materiality are critical for digitization and
globalization; and places matter for global flows.[ii]
One critical politico-economic question we can ask is to what extent the logic
of global corporate actors penetrates what design bridges
into: in this case design is the bridge that allows corporate
actors to enter the heart and minds, and homes and pocketbooks
of individuals. It is of course a fact that people have
needs that they want met, so it is to some extent a partnership
of sorts, not simply a voracious corporate machinery that
penetrates all domains.
But how about looking at the bridging as a kind of frontier zone, an in-between
space that is in principle underspecified, ambiguous, under-narrated.
Design, including corporate design, could do some interesting
work here. How to tell the story, how to narrate that underspecified
in-between space. Provocative or evocative advertising
or architecture can have this effect.
And that takes me to the designer as narrator.
First I examine the conditions in our political economy that have led to this
growing importance of design as a type of value-adding
creative work, something that also has the effect of repositioning
creative work in circuits that are now central to the globalised
economy.
Secondly, I want to identify domains that can escape commercialised design practice
and bring in art and artists into spaces now increasingly
taken over by exclusively commercial uses. To do this I
propose to conceive of design as a type of mediation and
narration that blurs the bridge between art making and
the work of profit-making; and to conceive of art-making
as disruptive interventions. The focus is on the practices
involved; that is to say, although unlikely, the same person
might engage in all these types of work, but the subjectivity
engaged by each of these types of practices will be distinct,
often sharply different.
The Ascendance of Process and Flow: A Greater Need for Intermediaries
In addressing these issues I distinguish three conditions in today’s political
economy within which it might be helpful to situate design
as the blurring between artistic and profit-making work–that
is to say, design as a mediation that effectively obscures
that distinction. The first condition is the importance
bestowed upon process, flow, and networks rather than the
final product per se. Such ‘diversion’ also advances the
significance of intermediary actors and typologies of intervention.
It is in this context that I regard designers as intermediaries.
A second condition arises out of the fact that globalisation
displaces existing arrangements and boundaries, and does
so with great velocity. This in turn raises the need to
narrate that unsettlement. Here designers assume the role
of narrators. Thirdly, displacement and the push continuously
to innovate lead to a sharp proliferation of new products,
systems, and configurations. Such overabundance and saturation
demands a correlative development of endowing these ‘novelties’ with ever newer shapes and forms. This is the designer as designer
in the general sense of that term. Clearly all three conditions
can come together in a particular work of design.
Design, then, functions as an intervention that bridges the virtual and material
world; it traverses global corporate growth strategies
and place-bound, local consumer needs through branding;
it joins the human body and the world of clothing through
fashion; and it connects individuals and public space through
architecture and urban design.
Such continuous and omnipresent mediations suggest that within a context of globalisation,
acceleration, and unsettlement, creative work becomes an
important quality for more and more economic sectors. When
creative work negotiates in this way it becomes at best
applied art and at its poorest, branding. Design as applied
art can have very commercial objectives (how to sell a
product by capturing the imagination) or it can aim at
enhancing the public good (great public architecture).
Narrating Unsettlement
Globalisation today and its bearings on these types of issues can be thought
of as a mix of dynamics–economic, political, cultural,
imaginary–that destabilise existing formalised arrangements
and configurations. In some ways the world of design is
continuously engaged with shaking up existing meanings,
shapes, iconographies. We often call this fashion or style.
What concerns me here is a set of deeper, structural changes
that can be quite ambiguous or diffuse, and difficult to
grasp.
We see prominent trends both toward specialisation and toward the blurring of
traditional boundaries. This often calls for particular
forms describing or capturing or representing what is actually
going on. Design has become so crucial partly because of
such explanatory narrative strategies. In fact, interventions
in nondescript, under-specified situations are often expressed
as design–thereby expanding the category of conventional
design. The whole notion of a risk society further adds
to this experience of unsettlement. Obviously, the actual
design practice does not remain unaffected: work in small
firms with highly creative, open environments is often
far better attuned to capturing these perturbations in
the larger social world than is work in large corporate
firms. Similarly, complex cities, especially global cities,
are highly imaginative milieux, partly because they contain
both the most advanced and the most desperate conditions.
Looking at these gaps and blurrings bridged through ‘design’ as a kind of frontier
zone, an in-between space that is, in principle, ambiguous
and ‘under-narrated’ opens up this space to other types
of practices.
To tell the story, to narrate that indefinite, intermediate space is a type of
work that might be political, but not necessarily in the
narrow sense of the word as would be the case with explicit
critiques of specific political events or actors. Rather,
I mean political here as the possibility of ‘making present’,
of giving speech. This would stand in sharp contrast to
‘design’ that aims at extra utility, which today increasingly
means added profit.
Let me illustrate some of these issues with two concrete cases that capture,
on the one hand, massive transitions, and on the other,
political interventions. By political interventions I mean
narrative strategies that do not consolidate links with
the world of commerce but are rather born out of and act
upon a larger political field. One case is that of urban
design in today’s large complex cities, and the second,
new media artists and internet-based or aided activism.
Interventions: Resisting Permanence and Utility Logics
The meanings and roles of architecture and urban design centred in older traditions
of permanence are irrevocably destabilised in complex cities–that
is, cities marked by digital networks, acceleration, massive
infrastructures for connectivity, and growing estrangement.
Those older meanings do not disappear, they remain crucial.
But they cannot comfortably address these newer meanings,
which include the growing importance of such networks,
interconnections, energy flows, subjective cartographies.
Architects need to confront the enormity of the urban experience,
the overwhelming presence of massive architectures and
dense infrastructures in today’s cities, and the irresistible
logic of utility that organises much of the investments
in cities.
There are, clearly, multiple ways of positing the challenges facing architecture
and planning as practice and as theory.[iii] In emphasising the crucial place of cities for architecture, I construct a problematic
that is not only positioned but also, perhaps inevitably,
partial. It is different from that of neo-traditionalist
architects who are also concerned about the current urban
condition. And it is distinct from a problematic focused
on how current conditions are changing the profession and
its opportunities, or, if critical, one which centres its
critical stance in questions of the growing distance between
the winners and the losers. Often what is seen as the most
judicious stance is largely internal to the specific problems
of the architecture profession, failing to extend to the
social field in which it operates.
At the same time, these cities are full of under-used spaces, often characterised
more by memory than current meaning. These spaces are part
of the interiority of a city, yet lie outside of its organising
utility-driven logics and spatial frames. They are “terrains
vagues” that allow many residents to connect to the rapidly
transforming cities in which they live, and to bypass subjectively
the massive infrastructures that have come to dominate
more and more spaces in their cities.[iv] Jumping at these terrains vagues in order to maximize real estate development
would be a mistake from this perspective. Keeping some
of this openness, might, further, make sense in terms of
factoring future options at a time when utility logics
change so quickly and often violently–excess of high rise
office buildings being one of the great examples.
This opens up a salient dilemma about the current urban condition in ways that
take it beyond the notions of high-tech architecture, virtual
spaces, simulacra, theme parks. All of the latter matter,
but they are fragments of an incomplete puzzle. In addition
to all the other forms of work they represent, architecture
and urban design can also function as critical artistic
practices that allow us to capture something more elusive
than what is represented by notions such as the theme-parking
of cities. There is a type of urban condition that dwells
between the reality of massive structures and the reality
of semi-abandoned places. I think it is central to the
experience of the urban, and it makes legible transitions
and unsettlements of specific spatio-temporal configurations.
The work of capturing this elusive quality that cities produce and make legible
is not easily executed. Utility logics won’t do. I can’t
help but think that artists are part of the answer–whether
ephemeral public performances and installations, or more
lasting types of public sculpture, whether site-specific/community-based
art, or nomadic sculptures that circulate among localities.
And it would take architects able to navigate several forms
of knowledge to introduce the possibility of an architectural
practice located in spaces–such as intersections of multiple
transport and communication networks–where the naked eye
or the engineer’s imagination sees no shape, no possibility
of a form, pure infrastructure and utility. On the other
hand, there is the work of detecting the possible architectures
and forms of spaces that architectural practices centred
in permanence consider as merely empty silences, non-existences.
Microenvironments with Global Span
It will not be long before many urban residents begin to experience the "local" as a type of microenvironment with global span. Much of what we keep representing
and experiencing as something local —a building, an urban
place, a household, an activist organization right there
in our neighbourhood— is actually located not only in
the concrete places where we can see them, but also on
digital networks that span the globe. They are connected
with other such localized buildings, organizations, households,
possibly at the other side of the world. They may indeed
be more oriented to those other areas than to their immediate
surrounding. Think of the financial centre in a global
city, or the human rights or environmental activists' home
or office — their orientation is not towards what surrounds
them but to a global process. I think of these local entities
as microenvironments with global span.
There are three issues I want to pursue briefly here. One of these is what it
means for "the city" to contain a proliferation of these globally oriented yet very localized offices,
households, organizations? In this context the city becomes
a strategic amalgamation of multiple global circuits that
loop through it. As cities and urban regions are increasingly
traversed by non-local, including notably global circuits,
much of what we experience as the local because locally-sited,
is actually a transformed condition in that it is imbricated
with non-local dynamics or is a localization of global
processes. One way of thinking about this is in terms of
spatializations of various projects —economic, political,
cultural. This produces a specific set of interactions
in a city's relation to its topography. The new urban spatiality
thus produced is partial in a double sense: it accounts
for only part of what happens in cities and what cities
are about, and it inhabits only part of what we might think
of as the space of the city, whether this be understood
in terms as diverse as those of a city's administrative
boundaries or in the sense of the multiple public imaginaries that may be present
in different sectors of a city's people. If we consider
urban space as productive, as enabling new configurations,
then these developments signal multiple possibilities.
A second issue, one coming out of this proliferation of digital networks traversing
cities, concerns the future of cities in an increasingly
digitized and globalized world. Here the bundle of conditions
and dynamics that marks the model of the global city might
be a helpful way of distilling the ongoing centrality of
urban space in complex cities. Just to single out one key
dynamic: the more globalized and digitized the operations
of firms and markets, the more their central management
and coordination functions (and the requisite material
structures) become strategic. It is precisely because of
digitization that simultaneous worldwide dispersal of operations
(whether factories, offices, or service outlets) and system
integration can be achieved. And it is precisely this combination
that raises the importance of central functions. Global
cities are strategic sites for the combination of resources
necessary for the production of these central functions. [v] Thus, much of what is liquefied and circulates in digital networks and is marked
by hypermobility, actually remains physical — and hence
possibly urban —in some of its components. At the same
time, however, that which remains physical has been transformed
by the fact that it is represented by highly liquid instruments
that can circulate in global markets. It may look the same,
it may involve the same bricks and mortar, it may be new
or old, but it is a transformed entity. Take for example,
the case of real estate. Financial services firms have
invented instruments that liquefy real estate, thereby
facilitating investment and circulation of these instruments
in global markets. Yet, part of what constitutes real estate
remains very physical; but the building that is represented
by financial instruments circulating globally is not the
same building as one that is not.
We have difficulty capturing this multi-valence of the new digital technologies
through our conventional categories: if it is physical,
it is physical; and if it is liquid, it is liquid. In fact,
the partial representation of real estate through liquid
financial instruments produces a complex imbrication of
the material and the digitized moments of that which we
continue to call real estate. And the need of global financial
markets for multiple material conditions in very grounded
financial centers produces yet another type of complex
imbrication which shows that precisely those sectors that
are most globalized and digitized continue to have a very
strong and strategic urban dimension.
Hypermobility or digitization are usually seen as mere functions of the new technologies.
This understanding erases the fact that it takes multiple
material conditions to achieve this outcome. Once we recognize
that the hypermobility of the instrument, or the de-materialization
of the actual piece of real estate, had to be produced,
we introduce the imbrication of the material and the non-material.
Producing capital mobility takes state of the art built-environments,
conventional infrastructure —from highways to airports
and railways— and well-housed talent. These are all, at
least partly place-bound conditions, even though the nature
of their place-boundedness is going to be different from
what it was 100 years ago, when place-boundedness might
have been marked by immobility. Today it is a place-boundedness
that is inflected, inscribed, by the hypermobility of some
of its components/products/outcomes. Both capital fixity
and mobility are located in a temporal frame where speed
is ascendant and consequential. This type of capital fixity cannot be fully captured in a description of its
material and locational features, i.e. in a topographical
reading.
Conceptualizing digitization and globalization along these lines creates operational
and rhetorical openings for recognizing the ongoing importance
of the material world even in the case of some of the most
de-materialized activities.
The third issue I want to raise concerns the thick typically urban interventions
that can also be part of the exploding world of new media
artists and new media activists, many urban-based. That
is the subject of the next section.
Intervention: Digital Media and the Making of Presence
A very different type of instance is that of new media artists using computer-centred
network technologies to represent and/or enact political
as well as artistic projects. What I want to capture here
is a very specific feature: the possibility of constructing
forms of globality that are neither part of global corporate
media or consumer firms, nor part of elite universalisms
or ‘high culture.’ It is the possibility of giving presence
to multiple local actors, projects and imaginaries in ways
that may constitute alternative and counter-globalities.
These interventions entail diverse uses of technology–ranging from political
to ludic uses– that can subvert corporate globalisation.
We are seeing the formation of alternative networks, projects,
and spaces. Emblematic is, perhaps, that the metaphor of
‘hacking’ has been dislodged from its specialised technical
discourse and become part of everyday life. In the face
of a predatory regime of intellectual property rights we
see the ongoing influence of the free software movement.[vi] Indymedia gain terrain even as global media conglomerates dominate just about
all mainstream mediums.[vii] The formation of new geographies of power that bring together elites from the
global south and north find their obverse in the work of
such collectives as Raqs Media Collective that destabilise
the centre/periphery divide.[viii]
Such alternative globalities are to be distinguished from the common assumption
that if ‘it’ is global it is cosmopolitan. The types of
global forms that concern me here are what I like to refer
to, partly as a provocation, as non-cosmopolitan forms
of globality. Through the Internet (or, more generally,
‘internetworking’) local initiatives and projects can become
part of a global network without losing the focus on the
specifics of the local. It enables a new type of globality,
one centred in multiple localities intensely connected digitally. For instance, groups or individuals concerned
with a variety of environmental questions–from solar energy
design to appropriate-materials-architecture–can develop
networks for circulating not only information but also
political work and strategies.
In an effort to synthesize this diversity of subversive interventions into the
space of global capitalism, I use the notion of counter-geographies
of globalisation: these interventions are deeply imbricated
with some of the major dynamics constitutive of corporate
globalisation yet are not part of the formal apparatus
or of the objectives of this apparatus (such as the formation
of global markets and global firms). These counter-geographies
thrive on the intensifying of transnational and translocal
networks, the development of communication technologies
which easily escape conventional surveillance practices,
and so on. Further, the strengthening and, in some of these
cases, the formation of new global circuits are ironically
embedded or made possible by the existence of that same
global economic system that they contest. These counter-geographies
are dynamic and changing in their locational features.[ix]
The narrating, giving shape, making present, involved in digitised environments
assumes very particular meanings when mobilised to represent/enact
local specificities in a global context. Beyond the kinds
of on-the-ground work involved in these struggles, new
media artists and activists–the latter often artists–have
been key actors in these developments, whether it is through
tactical media, indymedia, or such entities as the original
incarnation of Digital City Amsterdam [x] and the Berlin-based Transmediale [xi]. But new media artists have also focused on issues other than the world of technology.
Not surprisingly perhaps, a key focus has been the increasingly
restrictive regime for migrants and refugees in a global
world where capital gets to flow wherever it wants. Organisations
such as Nobody is Illegal [xii], the Mongrel web project [xiii], Mute Magazine [xiv], the Manchester-based Futuresonic [xv], and the Bonn/Cologne-based Theater der Welt[xvi], have all done projects focused on immigration.
IN CONCLUSION, both the work of design and the work of making art can narrate
the unspecified at a time of growing velocities, the ascendance
of process and flow over artefacts and permanence, massive
structures that are not at a human scale, and branding
as the basic mediation between individuals and markets.
The work of design produces narratives that add to the
value of existing contexts, and at its narrowest, to the
utility logics of the economic corporate world. But there
is also a kind of art-making work that can produce disruptive
narratives. The artist narrates unsettlement and inserts
the local and the silenced, and in so doing can make it
legible, giving it presence. The subjectivity of each type
of work is distinct, even whe it is the same person doing
it. Both types of work play a strategic role in today’s
cities.
Saskia Sassen (USA)
Professor of Sociology, University of Chicago, USA.